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PS3 Ghostbusters gets graphics upgrade
BY Kristen Spencer Aug. 26th, 2009 More on:

You may recall the fanboy uproar surrounding Terminal Reality’s Ghostbusters, when Lens of Truth reported that the PS3 version of the game ran at a noticeably lower resolution than the Xbox 360 version. From there, it just sorta snowballed. Terminal Reality’s rebuttal, in which they attempted to counter claims of inferiority by stating that “the PS3 version [of Ghostbusters] is softer due to the ‘quincunx’ antialiasing filter and the fact we render at about 75% the resolution of the 360 version” only made things worse.

Or better, considering all that delightful controversy has prompted Atari to release a patch to correct any discrepancies between the two platforms. According to the official press release, the recently released patch for the PS3 version offers an “increase in resolution to match that of Xbox 360″ in addition to “numerous other localization fixes.”

The Trophies have also been fixed, correcting the multiplayer glitch that prevented the “Pay Day” and “Capture All Most Wanted Ghosts” Trophies from unlockingĀ  when players from Europe and America combined their ghost bustin’ forces.

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