“The interesting thing about Avatar is, it’s not really a movie, it’s not really a game. It’s an experience.” That’s what Brent George, animation director, started by saying and that’s how we’ll start this piece as well. The reason being, it pretty much sums up what you’ll be informed of in this first of five developer diaries for James Cameron’s Avatar: The Game.
Developers and Cameron himself explain how the immense and beautiful world of Pandora has been crafted in the game in order to deliver different ways of how people will be able to experience the universe, beyond the movie itself and how in-depth the collaboration has been with Ubisoft and the development team.
Avatar releases on November 24th for all current platforms.