Home
Become an editor or a contributor! Here’s how..
Keep your save game for Dragon Age 2
BY Rain Anderson Oct. 9th, 2009 More on:

While not clearly confirming it, an answer executive producer Mark Darrah gave during a recent interview suggests the sequel to Dragon Age: Origins will have a similar save game carry-over option as the one BioWare is implementing between Mass Effect and Mass Effect 2.

“We’re not really talking about that at the moment, but yeah, certainly this is a world that is going to continue to evolve and we’d like for the choices that you make to impact that,” Darrah said when asked whether the decisions made in the first game will carry weight when the inevitable sequel hits.

BioWare has big plans for the franchise going forward, first by supporting it with extensive downloadable content and likely releasing a full blown follow-up later on.

Sign up for our daily updates! Enter your e-mail and get fresh gaming news delivered straight to your mailbox once a day.
RELATED STORIES
 
Dragon Age: Origins
POST AUTHOR
Rain Anderson
More from this author
Rain Anderson.

    1. Waldor
      October 9th, 2009
      at 2:14 pm

      I think this should become like a standard for all sequels. So cool imo.

        Reply
      Cory
      November 22nd, 2009
      at 12:16 am

      I think they should open it up for MMO. Id pay 30bucks a month for this game. The best game I have ever played hands down.

        Reply
      No. Cory.
      November 22nd, 2009
      at 3:39 am

      No, don’t make it an MMO. It is good because of it’s story-telling and decision impacts. MMO would be a dumb idea. Ignore Cory.

        Reply
      Mike J
      November 22nd, 2009
      at 2:56 pm

      Just to point out, without making shots at how good or bad a Dragon Age MMO might be, Bioware IS making a story based MMO right now in Austin.

      Star Wars: The Old Republic

      Maybe you’ve heard of that one, yes?

        Reply
      Will
      November 23rd, 2009
      at 4:03 am

      Star Wars: The Old Republic? Are you kidding? Sony already failed at a Star Wars MMO attempt (Star Wars Galaxies). No one else is going to try and fail at it too.

      As for Dragon Age becoming an MMO, it has the potential to be amazing, but it wouldn’t be very popular if it was done correctly, because it would include decision impacts that would be permanent and kiddies who are used to games like WoW wouldn’t like that very much. But intelligent gamers should be able to appreciate it if it is done correctly

        Reply
      Waldor
      November 23rd, 2009
      at 4:31 am

      Will, you speak as if you’re trying to deny the existence of SW:TOR…? The game IS coming, and BioWare isn’t Sony.

        Reply
      stupid kids
      December 2nd, 2009
      at 5:48 am

      The appreciation of this game completely contradicts anything relevant to mmorpgs. That is why it is great.

      The whole point of the game is that it is like a story that changes based on decisions. Yet that cant be done correctly with 50,000+++++ people all making decisions at the same time.

      Anyways.. I couldn’t appreciate the game with a bunch of whiny children shooting fireballs all over the place. All mmorpgs fail and will always fail due to the fact that all companies want their monthly $$. The content created is (always?) based on gearing up for a fight against other players. But when you kill these players, they simply respawn an unlimited an amount of times with no real loss.

      So basically, we have what is called a “mmorpg”, but it is just (basically) a chat room along with (insert choice of activity repeated 1023023x), and some pretty graphics. The story gets old.. and no mmorpg will be able to surpass that. Not until they create limited multi-player rpg games with test groups of 4-8 people and work up from that.

      But it was a nice idea. Dragon Age origins is “the best” new game, yet the content is just replayed after the first run-through. (Which ran about 30 hours on normal mode) I replayed it after that on nightmare mode with a party of 3, trying to get a full view of the game. I went through every area and getting everything I could find, doing all quests and keeping everyone alive that I could for questing purposes, it ran 45 hours..

      Which led me to realize how truly easy the game was. I died a few times to some painful aoe chaining… But overall even on nightmare short a party member the game was not challenging. (tactical geniuses my ass)

      And in the end it’s still so basic.. get 4 groups of people and fight the demon. There’s no major plot twists that you can make, only minor ones. It’s still so limited once actually analyzed.

      Getting back to the point though, if we’re still having trouble making good rpgs, what would make anyone think that a decent mmorpg could be made? Take the difficulty of making an rpg focused on the player, and multiply that by 10,000,000 (a reasonable number for any game of that magnitude).

      So, while mmorpgs will continue to be made and paid for.. I hope that more thought goes into rpg design. I’d rather play a game alone or collectively with family and friends through a single viewpoint, than kill the same monsters for days on end with a million other people to get the same things they are wearing right next to me. So companies like bioware will hopefully start looking at more than 100 hours of gameplay, even if it requires an increase of price per package.

        Reply
      Sarah
      December 2nd, 2009
      at 10:12 am

      i think bioware makes pretty cutting-edge rpgs for its time. the above comment (stupid kids) has a good point about the decisions not having too much impact on the game, but on my first run-through, i spent about 45 hours on normal mode. maybe you missed some stuff, i don’t know, but i wasn’t running around doing nothing for those extra 10 hours. i’m playing it again now and i’m finding even more sidequests and items that i did not find the first time. so.

      when it comes to this being an MMO, i am ABSOLUTELY AGAINST IT!!! i hate mmos. i understand the need to pay for them, but they are so one-dimensional (and pricey!). just running around killing people. if dragon age became an mmo i’d be sorely disappointed, as all the great things about the game would be gone. such as decision-making having real impacts, etc. plus, there is no way i can afford $30+ a month. even if i could, i would not be willing. bioware please don’t do that :[

        Reply
      stupid kids
      December 2nd, 2009
      at 1:58 pm

      I was referring to just playing through for fun the first time. The second was the one I actually tried to finish fully~

      And while I admit that this is a great game for this time, I was merely pointing out that it is still in the simple stages as far as decision making goes. And if that can barely be incorporated for 1 person, how can it be pushed as an idea for the masses?

      Anyways, much love to Bioware.. can’t wait for sequels and such. But don’t worry about them going mmorpg, they simply… can’t, effectively.

        Reply
      Alexen
      December 3rd, 2009
      at 10:03 am

      Totally agree with you.

        Reply
      Bob
      December 5th, 2009
      at 8:36 am

      i agree with sarah and everyone else who thinks Dragon Age should NOT be a mmo just saying if dragon age becomes a mmo Bioware will be ruining dragon age i think they should just make a sequel but not a mmo

        Reply
      Gard
      December 6th, 2009
      at 12:15 pm

      Agree with everyone who think Dragon Age should not be mmo. The reason is just that mmos tend to go to just players killing players. And what about you having an effect on the storyline? That just can’t go good with a million other players!

        Reply
      Rob
      December 8th, 2009
      at 11:57 am

      mmo’s destroy everything, i rather have them keep this game as a single player only but make the world even more big almost like mmo quality Huge but single player only that would Break the boundaries for Single player RPG Even if they cant fit this on a xbox disk they could Release a Download to make it Epic as long as you have the hard drive to download it, and they could release downloads every mouth in game like quests lands and more, i would love to see these ideas.

        Reply
      Sean
      December 8th, 2009
      at 11:07 pm

      I think the M.M.O. idea is not a good one. This game involves multiple choices and multiple paths. Through which you develop relations with various characters. What BioWare does well is story line and characters. So it becomes very personal. I am hooked to this story. I do want more. You could definitely not get the same immersion with an M.M.O. When I play this game I feel like I’m reading a really good book. As an M.M.O the story wouldn’t feel private. If that makes any sense. So DAO 2 is a good idea. A very good idea. I would buy it the day of release. Hell if they made books about this game like they do Star Wars, Halo, and various other titles I would buy all of them.

        Reply
      Rain Anderson
      December 8th, 2009
      at 11:14 pm

      Sean, they do make Dragon Age books. There’s 2 out now I believe — Dragon Age: The Stolen Throne and Dragon Age: The Calling.

        Reply
      maureen
      December 10th, 2009
      at 2:30 am

      does anyone know about when will the second sequel released??im dying for it…..
      please anyone reply

        Reply
      Jakey
      December 10th, 2009
      at 8:55 am

      They’re already working on it by the sounds of it but don’t expect it for a few years at least, maureen. What you CAN expect is lots and lots of downloadable content to hold you over until then.

        Reply
      Nokturnal
      December 10th, 2009
      at 5:02 pm

      I’d have to completely agree with “stupid kids”, MMO’s get so boring so fast, problem with them besides pointless PVP content is that until technology advances to the point where a computer can randomly generate maps/quests/monsters/items that have substance, no mmorpg will ever have enough content to continue going for as long as companies want them to. Until then you’ll just be killing the same monster/s over and over for identical loot.

      My biggest problem with gaming, atm, is difficulty. I also agree with stupid kids that dragon age is too easy, even on nightmare it’s a joke once you hit around lvl 12, but there’s also a lot of balance issues in the game. Mages are obviously overpowered when played correctly, and shapeshifting is like being a really crappy Ranger, to touch on only some of the balance issues.

      My favorite game difficulty wise has been the new Ninja Gaiden series, but my main problem with difficulty in it is camera view. (Kinda hard to dodge something when due to crappy camera positioning you can’t see it)

      Anyway I’m getting off topic, what I’m trying to say is when Dragon Age: *insert random adjective or noun* 2 comes out I hope it allows for more difficulty and more strategy than it’s predecessor. I can only think of 2-3 fights throughout the game that actually required a strategy other then “Oh, something to kill, I’ll press my disable then kill button while my healer spams heals, yay I win”

      Speaking of healers/dps/tanks am I the only one whose bored with that whole setup in mmorpgs?

      Healer = Babysitter, hoping tank isn’t mentally challenged
      Tank = Working an assembly line, hoping healer saves him while he pulls all aggro
      DPS = Spam same boring rotation while avoiding aggro and trying not to die.

      I kinda want a fighting game/fps/mmorpg where you heal yourself and don’t have to rely on people to not be morons to have a good time.

        Reply
      Nokturnal
      December 10th, 2009
      at 5:06 pm

      If Ninja Gaiden, WoW and Borderlands had a baby… yea… that’d be a pretty tight mmorpg. (If done right)

        Reply
      Nokturnal
      December 10th, 2009
      at 6:12 pm

      The biggest difficulty disappointment had to definitely be the ending. I got pretty excited ready to face a huge swarm of darkspawn with my army… only to find out everyone of em dies in 1 or 2 hits… I was hoping for being actually outnumbered and not it just be 1 big joke where I could beat everything without even summoning my army to help.

        Reply
      Capn
      December 10th, 2009
      at 10:09 pm

      There needs to be a lot more content, i think, so that you could use more of your talents and maybe hit level 50 or so, that would be awesome. It needs something to extend it like fallout 3, without ruining a possible sequel.

        Reply
      John T.
      December 12th, 2009
      at 5:42 am

      dont make it an MMO game that would be no fun, try to make it like u guyz made morrow wind

        Reply
      Jay
      December 14th, 2009
      at 2:33 am

      I think it should be online co-op optional of course but I would rather play as a character with a buddy maybe change the diolge a bit so that all players get their say in the matter and make a system were I don’t have to go to my side menu and select spells that’ll be better and a ability to customize a bit more that’ll make a good game in my view

        Reply
      Mattorix
      December 17th, 2009
      at 7:54 am

      I think the second one should have the main character actually talking in various voices and also enough with the you make a character do something and he says something lame like “Do you need a ladder to get off my back”. Also when talking to people with other characters, they can actually be in command of the conversation and have different things to say, of course that would require more work, but wouldn’t it have been cool to have Shale talking in parts. Well maybe not dog but yeah. No MMO. Also there should be a wider range of spells and skills, and easier access to storage, like just at the party site (not having to download). Carrying around Shales crystals is a pain, and equipment thats good for later like the dragon armor, which you can not use at the beginning.

      Possible Co-Op up to 4 people would be good, if there are two people, assign them to different positions, 1 (control one at a time option of all) 2 (2 each) 3 (1 each plus 2 for player 1) 4(1 each) or just have it so that anyone can command anyone by pressing change character button.

      More Races would be good too. How about a werewolf? Or adding in vampires? Adding in day/night changes would allow for day non werewolf night werewolf, and vampires, day less health and stamina, night more (while fighting outside) or takes more damage.

      More Spells

      Change the stealing policy and case openings i mean opening cases in houses and people don’t care, it should be like oblivion where you can be caught and then guards come and fine you or something. Also more boss killing cut scenes where the various characters do like a massive combo kill move (what the characters do depends on the party).

      Able to equip items to people not in the party.

      Have it like oblivion where you can leave an area if its safe without having to walk all the way through the map to the exit.

      Ability to drop items instead of destroying them.

      More specialization skills, like an assassin can pinpoint weak points and attack it, or an attack where the character appears from behind and stabs it for a critical hit (chance of pass/fail)

      Not so many humans joining.

      Starting as a Qunari, Sten is a playable character and playing as one would make sense, i can understand why you can’t start as a Golem or a dog, but there was no reason why being a Qunari wasn’t possible.

      Yeah thats enough from me (Yes I did have more).

        Reply
      george
      December 21st, 2009
      at 3:38 pm

      yah cory wtf are you talking about, that would be a terrible idea!

        Reply
      Delaney
      December 23rd, 2009
      at 3:56 pm

      Free Exploration
      Free Exploration
      FREE EXPLORATION.

      I also agree that there is not enough game play time. My first playthrough was 42 hours, and I goofed off a lot. I’d also like to see more armor choices. Heavy armor varies a bit but the leather armor is exactly the same with little differences.

      One of my favorite aspects of the game was the approval and disapproval status. I thought that made the whole thing a lot more personal. And I also agree that decisions should impact you more later in the game, like if you had ratted out Jowan in the mage origin story you should not be able to perform the ritual in Redcliffe.

      And yes, MMO would be bad.

        Reply
      Bloodice1990
      December 29th, 2009
      at 1:07 am

      if they made it a mmo it would be the best thing they could do for this game more ppl would buy it and more ppl would stay loyal to the gameing community so i completly agree with the first cory i would happly pay extra if this game was a mmo im tired of haveing to seek out chars just to pick locks it would be better as a mmo when u can just invite a rouge to join you on xbox live

        Reply
      i like mmo`s :D
      December 29th, 2009
      at 4:17 pm

      i want an online feature in dragon age, i know many people dont want it to be an mmo, but what about a single storyline like in orogins and then a whole experience in multiplayer, so people could actually choose if they wanted to play solo or play multiplayer. ^^

        Reply
      V
      December 30th, 2009
      at 4:25 am

      Making it an MMO would kill the whole choices-impacting-journey aspect of the game, which I think is extremely vital to making DAO what it IS. Making it an MMO would kill all the thought put into moral choices and whatnot. Plus MMO’s stories aren’t as good as fixed ones, since they just never end, and personally it just makes me not see the point of playing the game.
      Though Co-op LAN play or something would DEFINITELY be interesting.

        Reply
      Ashley
      January 1st, 2010
      at 9:45 pm

      As I was playing the game and neared close to the end I was trying my hardest to try and make it last longer :D I think the whole “keep your saved game for Dragon age 2″ is a AWESOME IDEA. But I think that they should have it where you can choose whether to continue with the story you left off with, or simply start a new one. Because i’m sure a lot of people are happy with what happened to there character at the end of them game? I mean my character became queen and married that sexy beats Alistar :D Lol but I would love to continue that story line!
      And I don’t think making it into a MMO would kill the whole choices-impacting-journey. Because you would probally be able to make choices even though its a MMO right? I mean what would be the diffrence of it. But if they do and I hope make a second one I think they should give more detail with the graphics, I mean the graphics were great but could’ve been better.
      But yeah these are just my thoughts on this.

        Reply
      Joseph
      January 1st, 2010
      at 9:55 pm

      hmmm I agree on this. For those people who don’t want to continue the story line, then don’t keep your saved game data. I think it would be interesting to introduce “New” races such as Vampires, or goblins, or maybe Barbarians? Just some thoughts I guess. But I agree with the MMO is a good idea. Like Ashly said they should have it where you can choose to continue or start a whole new story line. I’m only 13 years old so I may not know as much as you older people x]

        Reply
      bubba
      January 2nd, 2010
      at 1:37 pm

      Interesting you should say that, this is how they used to do things way back in the day. Wizardry and Ultima used this feature all the time.

        Reply
      Ashley
      January 3rd, 2010
      at 7:55 pm

      Lmao My bad I thought MMO was the carry over your saved game data, MMO BAD IDEA!

        Reply
      Adam
      January 3rd, 2010
      at 8:11 pm

      Ok first off MMO would be a terrible idea, no offence but I mean come on. There would be no ( Decisions affecting the game) because you wouldn’t be able to make those kind of decsions. But the save game carry on would be a cool idea, if you were able to choose whether you wanted to, or not. And MORE GAME TIME. The game was to short I beat it with in a night and some of the afternoon. TO EASY! More bosses, more twists, and more races. More party members to? Idk about that but definately more game play time!

        Reply
      Action Jackson
      January 4th, 2010
      at 2:24 am

      NO MMO, i played WoW and power leveldto 50 in a few months, and i just stopped. i had the expansion, but i coulnd stand the game anymore, i tried to pick it back up, but within 10 min slammed it back down and scorned it for begging for scraps of my time.

      An MMO just, in the end, goes to PvP stuff, thered be no story line, and thats all DA is, a story. Even if they made it coop, itd be difficult for 2 players to both agree on a basis, so whatd you do? first person to slam on thebutton wins? its a terriable idea,but an intresting one.

      and for all the people who wine because they cant figure out how to get a rogue in the party, just use a warrior, mage, rogue, and DOG if you have to. Its a wonderful game as is.

      The only thing i want is a bigger world, and the DLC to ry and tie into the plot a wee bit more then, “a merchant told me”. I do also agree on the day/night, more races, and more custimization then just the head, but i think the world size is the biggest thing that needs improving, because with more space come more quests.

      Its choice system was astounding, it really made the game alot more personal then most other games do. That simply wouldnt work in a MMO, thats why most MMOs are for loners. Sure they hang with a friend or 2, but they arnt sucked into the in depth gameing situation.

      Its an epic game, with plenty of DLC, a great sound track, ominisouly fu charcters, and its making me completly regret this being my first Bioware game.

      ALSO, RIDDLE ME THIS, YOU MAKE IT AN MMO, YOU LOSE EVER CHARCTER EXCEPT OTHER PLAYERS, NO ALISTAR, STERN, MORRGAN, NOTHING! THE GAME LOSES HALF ITS WORTH RIGHT THERE! They all gave off such a flare that kept me trying to develope every relationship, and ill be dammend before i go and throw that all away!!

        Reply
      Lylia
      January 7th, 2010
      at 1:34 pm

      Dragon Age: MMO? 0_0 Don’t be silly! That would be such a bad idea! We would lose all the fun with the other characters, which is one of the best thing of the game! I would have no fun playing a game like this as a MMO, since I’m a fan of all the romance thing in the game! And no way, I don’t wanna do anything with the MMO virtual romance!

      It’s a point, however, that there should be more races. BUT I found very nice the city/dalish splitting, or the noble/commoner dwarf thing. It’s nice to see a same race with a different story beginning, depending on where you lived. I could appreciate one more race however. ^^ Maybe two.

      A day and night timing could be very awesome too! And some quests would be available only at night time, or so. ^^ And why not more companions? More companions would mean more romance choices! Not that I was sad with the romances, I just love them, Alistair being my favorite (well, I must admit that I fell for Zevran too… he’s not as bad as he seems. I was pretty surprised by his soft side, I can say!), but I suppose it could have been fun to have… more choices. :P I mean, Alistair was all official and all this, other companions were often making comments on him and my toon, but with Zevran, it wasn’t really official. One or two comments only, but nothing else. ^^ Well, I suppose it’s my girl being talking, but I can’t prevent that lol. I love Bioware romances!

      Otherwise, I can’t say I didn’t find the game too easy or too short, >.> I was so eager to find everything and to experiment every thing I was able to, that I spend a lot of time just trying the different choices made to me.

      Well, whatever! I think I wrote enough. Too much, even. :P Just to say it’s the best rpg I played since a very long time. And I do games, and games, continuing to experiment different options. ^^ I so hope the next ‘Chapter’ of Dragon Age will not take too long to make! But in some sense, I prefer they do a very nice game on a longer time, than they scrap it to do it shorter!

        Reply
      Paul
      January 7th, 2010
      at 4:00 pm

      The Dragon Age Origins expansion is set for March 16th, wikipedia said so. :)

        Reply
      Lylia
      January 8th, 2010
      at 1:20 pm

      Truly?! OMG!!! I’m gonna check this!!! :D

      *full of joice*

        Reply
      Amaya
      January 8th, 2010
      at 9:11 pm

      Actually I can see how it can work as an mmo, despite my dislike for them. I played one for a while called Wonderland Online. it did have in depth stories, -however- you could only experience them once unless you teamed up with a new person. So that your game play was consistent, you could not see the quest trigger after you finished it. You could carry around plot chari’’s one at a time putting them in battle mode. Others you’d put at “rest” but they’d be available. The problems however is you’d see repeats of the same character. Like you’d have two ‘roca’s’ in your turn base fight. So.. anyway it could work , but I think it’d really ruin the aesthetic and feel. You couldn’t do things like have a town destroyed for one and not the other.

      For co-op? that’d be pretty easy to do if you limited to 2 people. Just assign who you control before you launch the game or as you go along in the game. For choice making? it could randomize which person was allowed to answer. Could even do alternet endings you can only achieve with a co-op due to special conversations, especially if you’re required to each have a different origin story. Get even more crazy with the depth by having your individual co-op origins interact with each other in different ways depending on the types they are. Just would require -alot- of programing and scripting. I think it could be really neat if done right.

      I would have really liked to hear the character say things after you picked your reply ~ felt odd having your character the only one not making much facial expression or moving their lips. Also… after winning the romance with someone - kinda wish there was more to it.

      So agree with freer exploration. I would have liked it better as an oblivion layout where you actually have to literally walk to that place on the map and -then- be allowed to fast travel. More interaction with the environment as well - really- bothered me not being able to at least tread through shallow water.

      anyway can rant on this stuff forever ~ lol

        Reply
      Brit
      January 15th, 2010
      at 11:05 am

      I can’t agree more with how bd of an idea turning Dragon Age into an MMO would be. I think the game would lose it’s appeal. If you want an MMO, play WoW. I played it for a while, but what’s the point? It doesn’t have the same player connection that Dragon Age does, and that’s what makes Dragon Age awesome. And, I was actually talking to my husband last night that it would be AmAzInG! if they would let you carry over your story line, as in making an expansion. I would hate to think that all the time and effort I put into this charater would go to waste for the second game. Even if they just made the characters upload-able into the second game NOT as an expansion, I would be happy. Along the same lines as Ashley, the game should also give the option to create a new character if that’s what the player prefers. Personally, I would find it difficult to continue playing the game if I couldn’t carry my characters over.

        Reply
      d3m0n1c_50v3r31gn
      January 17th, 2010
      at 12:43 am

      Hmm.. MMo bad idea! DAO sucks up most of my game time is addictive (good way) And If lan play was enabled scrap the rest BUT that would make it Truly Epic, then again most ppls heads would explode due to over epicnesnes!!!!

        Reply
      Ale X
      January 23rd, 2010
      at 4:29 pm

      It doesnt matter if you want this to be an MMO people, it will never happen. Almost every single game ever created has people who want it to become an MMO. People dont realise what that means, it would not be the same thing after all the changes made. It seems to me that developers understand this and no one else does. Just rest assured that this will never happen. PS yes im against th idea if you havent got that yet.

        Reply
      Nick S
      January 26th, 2010
      at 4:04 pm

      Great game it would be great if it was an mmo but they would have to make alot of changes and could possonly ruine the game, but one day they will come out with a great mmo for a consol but still Dragon age is a great game at first it wasent going ot buy it then just got addicted,

        Reply
      tyler s
      January 26th, 2010
      at 11:13 pm

      jesus i loved this game played it twice through (human noble rogue and city elf warrior). i cant wait for the first down loadable content ima play it all day!

        Reply
      Cody
      February 9th, 2010
      at 5:20 pm

      i think it would be nice to have some multiplayer, not on a wide mmo scale, kinda like how fable 2 lets you bring in a friend

        Reply
      Jassy
      February 17th, 2010
      at 8:09 pm

      …..I’d Looove to have the sequel ……

        Reply
      westley
      March 10th, 2010
      at 11:03 am

      that was the best game ever
      as soon as someone knows the release date send it to me my email is
      westley_hughes@yahoo.co.uk

        Reply

    While we hate limiting conversations in any way, please note that insulting/abusive comments will be removed without hesitation.

    What shall we call you around these parts?

    Remains hidden from others at all times.