Charging for iPhone DLC is “raping the customer,” Luc Bernard says

French game maker Luc Bernard’s — of Eternity’s Child hullabaloo fame — Oyaji Games put out Mecho Wars on the iPhone during the summer, and they are currently working on a patch that would add online play to the game free of charge. That’s a great way to support your product, and something he feels strongly about.

Bernard isn’t keen on the idea of paid DLC for iPhone games, and wishes more games gave out content the way he does. “I honestly don’t like it,” he told PocketGamer. “When I buy a game I want to have everything in there for the price I paid.”

“We could have made the online portion of the game an in-app micro transaction but I think that would be raping the customer.” Now obviously that may be a little strong and not the best choice of words, but an entire multiplayer component is a pretty big chunk of game to give away for free, so at least he’s sticking to his guns. Is he right? Would you have a problem paying extra for new content in a game asĀ minusculeĀ as your average iPhone game? Tell us what you think in the comments.

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