Ever since Infinity Ward announced they’d be putting in a co-op Spec Ops mode in the upcoming Modern Warfare 2, gamers have been wondering why they didn’t just integrate co-op into the main campaign. Well, Infinity Ward’s Robert Bowling finally gave an explanation to VG247. According to Bowling, they did try putting co-op in the story campaign. “We did it early on; that’s what Spec Ops started out as, as co-op through story,” he explains. Unfortunately, it didn’t meet their standards, “But it really broke the cinematic experience, took the immersion out of it, out of the story and the pacing and everything we’d spent so long crafting. It just ruined the experience we were aiming for, so we took it out, kept the single-player for that one player intact and polished it.”
But from that experience, the Spec Ops mode was created, “But then there were moments that were really fun with two players, so we took those moments and put them in Spec Ops. So you can play moments directly taken from the single-player, in Spec Ops, but it’s polished towards those two players so the experience is pure. You really get the best of both worlds: you get the moments that were fun, but the moments that were shitty we took out.”
In other news, Robert Bowling admits there are shitty parts to the single-player campaign.