Updated / Bad Company 2 not moving away from dedicated servers |
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| BY Rain Anderson Oct. 19th, 2009 | More on: |

Update: EA’s official Bad Company 2 Twitter has chimed in with two tweets; “To answer a lot of questions; Will #BFBC2 PC have dedicated servers the user will control? YES!” and “And console (PS3, Xbox360) also has access to host Dedicated servers through BFBC2 Private Matches, eliminating “host with the most” issues.”
Original story: Following Infinity Ward’s decision to ditch the use of dedicated servers and instead go with a service they call IWNet, DICE’s Karl-Magnus Troedsson, the executive producer of the Battlefield franchise, has assured that fans of Battlefield: Bad Company 2 need not worry of DICE going down a similar road.
“Dedicated servers FTW,” Troedsson tweeted yesterday. “What ever secures a better online experience is a given for us.”
At GamesCom earlier this year, Troedsson said Modern Warfare 2 better watch its back. “We have the utmost respect for Call of Duty: Modern Warfare 2 but Battlefield: Bad Company 2 is gonna redefine online multiplayer gaming,” Troedsson said during a multiplayer presentation to the press. I guess, in the eyes of PC gamers, the current controversy doesn’t exactly hurt his case.









October 20th, 2009
at 2:44 pm
I’m glad to hear that a company is interested in providing the best experience possible for it’s customers. I won’t lie, I’m pretty annoyed with Infinity Ward. I really respect them as a company and a developer. But DICE has made it clear: just because you say something doesn’t mean that it’s true (directed at IW). Dedicated servers provide the better experience and the community you’re trying to sell matchmaking to is not as dumb as you think they are.