People “tired of 80-hour games,” Winterbottom dev believes |
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| BY Brian Dahlquist Oct. 23rd, 2009 | More on: |

Reminiscing about your youth can be relaxing - no job, no girlfriend, no responsibilities - just tons of time to play games for hours on end. These days older gamers do not have such luxury time and a game that packs everything into a five hour or less experience is a marvelous thing. Paul Bellezza and Matt Korba, co-founders of The Odd Gentlemen and creators of the upcoming Xbox Live Arcade game The Misadventures of P.B. Winterbottom, touched on this topic during an interview with Gamasutra.
“People are tired of 80-hour games,” Korba said. “If we play like the 80-hour epic game, maybe we get a few levels into it or a few hours into it, and then we’re done. But these shorter games or these little experiences, that’s great. I can sit down, play one in a night, and then be done with it…”
“It’s like they get really impactful in 10 seconds, whereas you might play a Final Fantasy game, and you don’t give a shit until the eighth hour mark. That’s when it really connects to you. Who needs that,” Bellezza added. “…you can make a poignant, small experience that gets to the core of what you want to feel and experience it. It’s wonderful.”
Shorter games have become a hot trend lately due to downloadble services such as XBLA or PSN. The Odd Gentlemen hails from the University of Southern California that also spawned thatgamecompany, creators of PSN titles flOw and Flower - two games that both found success with the short and sweet format. Winterbottom is looking to share that success in early 2010.









October 24th, 2009
at 5:54 am
What? No.
Dragon Age is most definately an 80 hour game… and there’s no way I’m leaving that out of my future purchases. In fact, I’m tired of games that do NOT deliver large amounts of playtime.
October 24th, 2009
at 8:43 am
I totally agree Syron.
October 24th, 2009
at 9:26 am
It depends on the game but generally the longer the better.
October 24th, 2009
at 9:29 am
What a pompus thing for someone to say.. “Who want’s that?” Us.
October 24th, 2009
at 10:48 am
I really like the game they’re donig but yeah, things like that sholdn’t just be said without thinking :)
October 25th, 2009
at 12:43 pm
I think this guy couldn’t be more wrong. I want a game that immerses me in a way that makes me forget my troubles and my life. Those kind of games (which are usually RPGs and Acton RPGs) are my favorite kind. All other games are like little diversions, and they can be fun, but I never get into them like I would a movie or a book. And you simply can NOT be immersed or emotionally engaged in a game that’s short.
October 25th, 2009
at 6:13 pm
I think that short games can be emotionally engaging and immersive. Braid had a layered narrative that had me sucked in as much as any game I’ve played in the last few years. Passage
(if you haven’t checked it out - http://hcsoftware.sourceforge.net/passage/) has also shown that games that only take a few minutes can have an emotional impact. While I’m not going to give up lengthy games, games that can be completed in a few hours are still very satisfying to me.