LittleBigPlanet PSP a “tremendous version” of the game, Media Molecule producer says |
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| BY Jamie Feltham Oct. 30th, 2009 | More on: |

Eurogamer Expo’s PSP Go lounge was all things LittleBigPlanet today, with Sony Cambridge around to talk about their PSP edition of the game, and even a few of the original Media Molecule team to share their own thoughts on the latest edition to the franchise. We caught up with Martin Lynagh, producer at MM to see what he made of Sackboy’s new home.
“I think it’s a tremendous version of the game,” Leynagh began, “The sacrifices made were the right ones. It really plays well, which is a sort of testament to the team’s creativity and hard work.” We went on to ask him what fitting so much of the LittleBigPlanet experience onto the PSP meant for the system, “It says its a viable platform, and shows that there’s a whole range of titles that people can play on, it really broadens the appeal.”
LittleBigPlanet PSP will offer its own single-player mode, level creation, and ad-hoc sharing when it releases in November. Will it hold up against other PSP iterations of PS3 franchises like Resistance: Retribution or MotorStorm: Arctic Edge? Everyone involved with the game certainly thinks so.









October 30th, 2009
at 10:15 pm
I think half the charm of the game was the way it looked. All the objects were believable and looked great on the PS3, but the PSP version looks significantly less appealing.
But I guess it’s nice for people who can’t afford a PS3 or just don’t want one.
November 1st, 2009
at 6:09 am
’significantly less appealing’? You sure about that? Everything I’ve seen of the game looks almost as good as the PS3 one yet with it’s own extra charm.