Is Heavy Rain art? Creator “honestly doesn’t care”

Yup, it’s everyone’s favourite French man again. This time he’s weighing in on the ‘games as art’ debate. Or, more specifically, is Heavy Rain art?

Speaking at last week’s Eurogamer Expo Dev Session, Cage outlined his thoughts on the subject. “My personal belief is there are two ways of thinking about games,” he said. “You can think about games like toys or entertainment, where you want to spend some time having fun. That’s fine and there’s nothing wrong with that.”

He continued, “On the other hand you can start to think about games and interactivity as an art form, at least a creative platform. So in this situation the goal is not fun, it is to make you feel something, even if it’s not fun.” That sums up my experience with Puzzle Quest Galactrix. Infuriating and not fun. Is that art?

Cage concluded, “A good movie is not one where you laugh or get excited all the time, it’s something that makes you go through different emotions. So is Heavy Rain art? Honestly, I don’t care… I’m just trying to get people to go through different emotions, to do something different.”

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