Graphics in videogames have come a long way. Remember when 16 bits looked amazing? While some classic games of the SNES/Genesis era still look great today, current technology has reached a point where any game can look like a computer animated feature film. So where do we go from here?
Anyone casually following the film industry knows that animated films are making the shift to 3D to dazzle audiences in a whole new way. Yannis Mallat, the head of Ubisoft Montreal says videogames will soon follow suit, comparing the transition from 2D to 3D gaming to the switch from mono to stereo sound. “No one wants to go back to mono,” Mallat says.
Meanwhile, Mallat’s studio is doing plenty to back up the claim that 3D is an important part of the future of videogames. Their videogame adaptation of the blockbuster movie Avatar is due out in early December and will be able to be played in 3D on the PS3 and Xbox 360.
The big catch is that practically no one has a 3D television set yet, but you have to start sometime. Even though few of us will be able to experience the 3D firsthand, I’m sure we’ll be hearing plenty about how it works in the coming months following Avatar‘s release.