New crime scene investigation research turns to the power of videogames

Television always shows crazy wacky new ways of investigating crime scenes. Nothing outwackifies future-seeing albino kids in Minority Report, but when game industry tech is used in real life… it makes sense, but it’s still wacky enough for me.

The bright minds at North Carolina State University, in this wacky instance, were given a grant of $1.4 million by the National Science Foundation to look into improving crime scene investigation technology. In that effort, and with that money, they’ve employed the use of the Unity game engine, which shows up in such notable games as GooBall or WolfQuest. The goal of the project, called IC-CRIME, to make progress in laser scanning technology of crime scenes that can be stored and replicated with the game engine. This data can then be easily sent to experts via web pages, making the whole process of collaboration on an investigation a whole lot easier. Neat, huh?

The project isn’t expected to be complete for another three years, but be assured that crime scenes will still be investigated rigorously.

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