Publisher THQ is setting up Homefront, the new shooter from Kaos Studios that was announced earlier in the year, as a major new property for themselves. The company’s core gaming group head Danny Bilson says plans for post-launch downloadable content (both single- and multiplayer) are already made, content that will ultimately lead to Homefront 2. And they’re planning on cliffhangers to keep players interested.
“This is about a guy moving some fuel,” Bilson said of the first game’s story, which is currently penned for a fiscal 2011 release. “That’s what the single-player is about, to restart some vehicles and retake the Golden Gate Bridge. It’s the beginning of a story. We’re going to tell this like a serial, with cliff-hangers. And then we intend to continue the story in [downloadable content], until we go to Homefront 2.”
Despite being a rather enjoyable title in this gamer’s opinion, the admittedly flawed first game Kaos developed for THQ, Frontlines: Fuel of War, didn’t get the warmest reception from critics and, according to Bison, was “an incomplete experiment under pressure to ship.” In the right conditions though, he is confident that Kaos can do better.
“This is one of our big bets, I’ll be honest,” he admitted. “People say, ‘Why are you going into this Call of Duty space?’ And it’s because I know we can compete. I know we can compete.”