Americans love shooting people. Virtual people, that is. This humble author is himself an American, and thus something of an expert on the subject. But, if you don’t believe me, simply look to the amount of money the US government has sunk into the videogame recruitment tool America’s Army. While making effective use of the Freedom of Information Act, GameSpot uncovered that $32.8 million has been spent on the gaming franchise since 2000.
Free to play on the PC, the game has established itself on other consoles as well, with an America’s Army game having been released for PS2 and Xbox and last year’s AA: True Soldiers for the Xbox 360. But, the Freedom of Information Act could only reveal so much. When pressed for information beyond the game franchise’s financials, a request for more information was met with this denial by an army spokesman: “…disclosure of this information is likely to cause substantial harm to the Department of the Army’s competitive position in the gaming industry.” Watch out, EA.