Ubisoft’s Splinter Cell: Conviction has been a long time coming. But, according to the game’s multiplayer head Patrick Redding who’s pointing to upcoming reviews, the wait will have been worth it. “I definitely do [think reviews will be worth the delays],” he told CVG in a recent chat. “We have a lot of stake in Splinter Cell as a brand and the one thing I think we agree on internally is that no one wants to be the team that sinks the franchise.”
Last month, Creative Director Maxime Beland said Ubisoft went “a little bit too far” with the game’s original concept, with some risks paying off and others not.
“It’s really important to take the time to make sure we have the right idea and the right vision,” Redding adds, “we’ve tested our assumptions against the realities of gameplay and real players. If you have to take the time and revise your assumptions then you do that.”
“If you don’t do that then you run the risk of delivering this white elephant that people look at and say ‘what the hell are you guys thinking?’ And you’re not being honest with yourself as a developer.”