Assassin’s Creed II DLC was originally part of the game

Players saddened that their stealth-stabbing romp through fifteenth-century Italy had to end will be cheered by the upcoming downloadable content for Assassin’s Creed IIBattle of Forli ($4, January 2010) and Bonfire of the Vanities ($5, February 2010) – which fills in the sequence gap in the century-spanning storyline.

Perhaps not as heartening is the revelation that the two missions, which account for the game’s marked but missing 12th and 13th sequences, were originally meant to be included in the retail release. According to Creative Director Patrice Desilets, there simply wasn’t enough time to include everything the team had planned for the already expansive sequel.

“I felt that, ‘Okay, there were too many things to do and to finish.’ So we said, ‘Okay, let’s take a portion of the game that was planned and we’ll give it in DLC.’ We’ll remove some stress to the team while giving more to fans and people who like Assassin’s Creed,” said Desilets in an interview with Kotaku.

“I think we gave [players] so much content that they cannot say that we owe them, that we didn’t give them a lot for their 60 bucks,” he added.

Though first in line to lynch developers who intentionally hold back finished content in order to part players from their precious DLC dollars, I’m going to have to side with Desilets on this one. Assassin’s Creed II packed in $60 worth of freerunning fabulousness, and then some – the last sequence alone lasted upward of 18 hours. Not to mention that the development team continued to work on this content long after the game went gold, polishing and perfecting it to fit into the framework of an already tight gaming experience. It’s not like it’s just a code to unlock content already on the disk. That’s when we break out the torches and pitchforks.

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