EA predicts software price cuts, too

EA Canada senior producer Jason DeLong thinks that one of the big changes that could occur in the videogame industry this year is reduced software prices. Downloadable content, or additional episodic pieces, could also become more of a factor, he says.

“I think that we’re going to start to see – maybe not in the next year, but in the near future – games go down the route of smaller up-front experiences and lower prices at the beginning,” he told Game Informer, “and then the ability to extend the game through episodic material or future feature material. I think that’s a direction we’re probably heading in.”

DeLong’s thoughts about lower costing games join those of Capcom who during a recent investor Q&A session said that as hardware prices see further price cuts, software is expected to follow suit.