Much has been made of Mass Effect 2‘s improved shooting mechanics. But BioWare’s Casey Hudson has taken the hype up a notch today by claiming that the upcoming sci-fi RPG is targeting Modern Warfare 2 in the “state of the art shooting”-stakes.
“When it comes to the shooter quality of the game there are things that a really experienced shooter is looking for,” Hudson told Kotaku. “The feel, the precision, things like that, so we made sure those things are there as well.
“We do have third-person shooter combat. That was a big thrust, including that. That world continues to evolve with games like (Modern Warfare 2). We need to put Mass Effect 2 combat against the very best that is out there, and say this is absolutely state of the art shooting. I think in combat moments they will feel it is the same sort of game.
“Before, if you got a role-playing game that meant only one thing: You’re going to be playing a medieval fantasy with lots of rules that is turn based and includes this whole list of things.
“The weapon that you are firing is still something you bought in a store and you customized it with resources you added. In the combat areas you are fighting your way through areas, you’re shooting, you’re planning your squad, you’re doing all of the same things in this one as in the first Mass Effect, but each element works a little bit better. You have independent control of your squad, the powers are more interesting and more class based and more powerful.
“[Still], it’s no less of an RPG.”
Hudson goes on to say that BioWare is constantly trying to broaden the appeal of the genre. “A lot of what we are interested in in terms of audience is surprising people that they like RPGs,” he said. “That’s our favorite kind of new gamer. It’s not that we would ever want to go away from making a great RPG experience, it’s more about finding ways to show people that even though they didn’t know it, they really like RPGs.”