Dark Void is set to release next week but once upon a time, Capcom originally had a fall release for the jet pack shooter. Unfortunately, a little game called Halo 3: ODST got in their way. In an interview at CES, Capcom VP of strategic planning and business development Christian Svensson explained how ODST meddled with their original fall plans.
“Dark Void was gonna be a fall [release] and truthfully, being candid, the date it was supposed to ship was the day [as] Halo 3: ODST,” Svensson said. “They’re [Microsoft] like, ‘ta-da, we’re shipping, I don’t know, I forget what it was, Sept. 27 or whatever’ and we said ‘okay, sounds like a perfect time to move Dark Void!”
Halo 3: ODST was actually released on Sept. 22 and Capcom didn’t want Dark Void to get swallowed up by the Microsoft juggernaut. Instead, they pushed it back to a January release and used the extra time to polish up the game. “Truthfully, we put the extra couple months [to good use],” Svensson continued. “We did the PhysX integration on the PC side of things; some of that stuff was not necessarily going to be there at launch, now it is. We put that time to good use, for sure.”
As long as Bungie doesn’t stealthily release a Halo game next week, Dark Void will be available on Jan. 19 in the States and Jan. 22 in Europe.