I think I’ve typed the word “allege” more in the past three days then I have in my entire life, but it sure has been a real hoot and a holler covering Rockstar’s many, many, many accusations by their alleged employees and their employees’ concerned wives. While Rockstar has not come out publicly, another person claiming to work for Rockstar San Diego has posted what they say to be an internal e-mail sent by Rockstar NY in a attempt to put out a house fire with a super soaker.
The e-mail says that the NY offices take issues such as this “extremely seriously”, they deny any decrease in health or ancillary benefits, and they go on to say that wage increases “have kept track with cost of living increases.” The letter also calls Red Dead Redemption a “stellar game” and that “we’re incredibly proud of the entire team for the truly outstanding work that’s gone into making this remarkable game as good as it is.”
The full thing is below if you want to read the whole thing.
Sent Monday January 11th:
Dear Rockstar San Diego
No doubt you are all aware of the comments made on Gamasutra regarding some internal dynamics at the studio and some people’s dissatisfaction with the environment. We take issues related to working conditions extremely seriously and will look to address any genuine concerns immediately.
It’s been a challenging few years, and a tough last few months as the game moves towards completion, but the final product of all that incredible effort is on the verge of finally being received by the public: the stellar game that is Red Dead Redemption, a game of which you all should be justifiably proud and which you should be excited to see come to market.
We do not agree with the allegations in the Gamasutra post (e.g. there has been no reduction in health benefits or ancillary benefits and perks (such as free dinners and massages etc), wage increases across the studio have kept track with cost of living increases, and anyone who feels they have been overlooked for a bonus for a game they worked on please contact HR to discuss as soon as possible). Nevertheless, we do know that the team is working very hard right now, and we care deeply about the physical health and mental well-being of every single person on our team. We are committed to working through any issues anyone at the studio may have, and to providing support wherever possible. Please, if you have concerns, discuss them with Sarah Shafer or with Rob Spampinato who heads up HR for the whole of Rockstar and who will be on-site in the studio for the next few days (Rob is sitting in the “new york” office). If you would prefer to speak to someone in confidence outside of Rockstar, please contact Chris Casazza, who oversees HR for Take Two.
Red Dead Redemption is rightly one of the most anticipated games of 2010, and we’re incredibly proud of the entire team for the truly outstanding work that’s gone into making this remarkable game as good as it is. Here’s hoping we can give this game the reception it deserves this April.