World of Warcraft‘s userbase can not be matched — that is something even the developers of several high-profile MMOs agree on.
When chatting to MCV about whether or not overtaking Blizzard’s $100 million per month operation is possible for any competing product any time soon, Age of Conan developer Funcom’s director of communications Erling Ellingsen shot the thought down, saying WoW has proven to be “incredibly resilient against the test of time, not only because it’s a great game but also because it’s turned into somewhat of a pop-cultural phenomenon … I think it’s safe to say that World of Warcraft will be around for a long time,” he says. “Based on the numbers reported by Blizzard so far, it will probably take a while before their subscriber level falls significantly.”
Jagex COO Rob Smith agrees, “2010 will see the release of a number of hardcore space and science fiction MMOs such as Star Wars [out in spring 2011, actually] and Star Trek Online. These games are unlikely to topple the likes of World of Warcraft from their throne, at least in the short term.”
“No game will topple World of Warcraft,” concurs Cryptic Studios’ COO Jack Emmert.
To further solidify its position, Blizzard is launching the Cataclysm expansion for their MMO, which is expected this year.