Natal-based controls not within Halo: Reach’s reach

Microsoft preemptively has called Bungie’s Halo: Reach the biggest game of 2010. At the same time, it’s calling the release of Project Natal, its upcoming motion-sensing peripheral, the biggest thing to hit gaming and beyond. Now, we have learned that two of the (so we’ve been told) biggest things about this new year are not going to work together.

In Bungie’s latest weekly update on the game, they added in a Halo: Reach Mythbusters section where they dispel the rumor in one simple sentence, “Halo: Reach is NOT a Natal title and is being developed expressly with the traditional Xbox 360 controller in mind.” This is consistent with Microsoft’s plans for focusing on original content on the device. Whether the Halo franchise and Natal have a future together is speculation at this point, but it’d be surprising if it didn’t happen. Regardless, expect two of the year’s biggest to arrive close to each other toward the end of said year.