The Grinder goes multi-platform, out in Halloween 2011

The Conduit developer High Voltage Software is becoming a multi-platform studio; the developer has revealed that their third internal intellectual property, the previously Wii-exclusive The Grinder, will also land on three other systems — PlayStation 3, Xbox 360 and PC.

Whether or not High Voltage is fully upgrading their so-far-Wii-focused Quantum 3 game engine to match the quality expected from games appearing on HD systems these days is unclear, though CEO Kerry Ganofsky did tell IGN that creating the “higher resolution art content” for the non-Wii systems is among the reasons the game won’t see release until Halloween 2011.

What the differences between the Wii and PC/360/PS3 versions more precisely are should arrive in the news burst surrounding the Game Developers Conference in San Francisco next month.

As a whole, The Grinder sounds to be High Voltage’s biggest project yet. Among the things planned for the cooperative title are “a large gameplay experience … which includes a lengthy story mode,” “an experience system that promotes replayability” as well as post-release downloadable content and support with regular updates.

As chief creative officer Eric Nofsinger puts it, The Grinder allows High Voltage “to show off what our company can really do”.