I’ll be honest – I’ve been waiting a long time for a great game about the wild west. Gun was mediocre at best, and Call of Juarez just didn’t do it for me. So, needless to say, I have high hopes for Red Dead Redemption, Rockstar’s forthcoming effort for the Xbox 360 and PlayStation 3.
In a recent interview with GameSpot, Rockstar San Diego technical director Ted Carson talked about some of the play mechanics to be featured in Redemption. While most are calling it simply a western-themed Grand Theft Auto, Carson claims that Red Dead‘s inclusion of unique, randomly generated “dynamic events” will do much to differentiate it from GTA.
As he describes them, the inclusion of dynamic events will make no two games, “…there are countless ambient, completely dynamic events to discover. You might meet an official needing help apprehending escaped criminals that were being transported, or a woman being attacked by an unwanted suitor, or you might be attacked by a bear.”
Carson continued to explain that not only will these events be unique, but that they will be dependent upon a number of in-game factors: “All of these are contextual, depending on where you are in the world, the time of day, even what you may be wearing at the time.”
Red Dead Redemption‘s release date is far from a random event though and is currently scheduled for the end of April.