Kane & Lynch 2: Dog Days says shove your texture resolution

I consider myself to be a proud visual snob, choosing HD over standard definition whenever possible. That being said, IO Interactive may have just tamed my snobbery with the odd choice of visual style of Kane & Lynch 2: Dog Days. Rather than shooting for the ultimate in resolution, the developer wants to convey the on-screen action as raw documentary.

“The way we tell the story is from a POV perspective at all times, so you don’t get to like cross reference how the bad guys are thinking, you’re staying with those two guys the entire duration of the game,” said producer Karsen Lund. “So that kind of dictated the way we tell the story, because we need that feel of the documentary, of something that is made on the spot. Not really staged for an audience in that sense. So you can that is one way the style affected the story.”

Lund continues by saying that the story in Dog Days needed to be more unstaged, that it needs to “feel like it is happening in real life.” While the location may seem a bit off and everything looks a little “skewed compared to your basic dramatic,” IO Interactive believes that gamers will accept the unusual look because the people they are “already showing this to do get it.”

“This doesn’t come across as actually low res when you play it, I think that it comes across as very modern. The way we actually show each other what happens in the world, whether we choose reality television or social stuff,” continued Lund. “We tried to polish all of the visuals like that. It’s not like this game’s not polished, we spent a lot of resources into creating this feel and look, but I think it makes. Sometimes it makes the Hollywood style if you know what i mean? In my view, i think it’s a modern take on realism and looks.”

“I also think it’s proves the point that believable isn’t always about texture resolution, actually it never is.”

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