Crystal Dynamics’ entry into the downloadable games market, Lara Croft and the Guardian of Light, should not be regarded as the next Tomb Raider game. In fact, the game doesn’t take place in any time line familiar from the long-running franchise, it was said at the Game Developers Conference last week.
“We decided to make Lara Croft after we finished up with Anniversary. We wanted to take a step back an evaluate who we are as a studio and Lara as an IP – where she was going,” brand director Karl Stewart explained.
“Ultimately, we decided we wanted to try new things so we starting looking at the gaming space to see what could be done with Lara, and this is what we came up with.”
He continued: “The reason Tomb Raider is missing from the title, is because this is not a Tomb Raider title. That part is saved for full game releases and we didn’t want this game to affect the other titles.”
Guardian of Light, a download-only title, will be made available on Xbox Live, PlayStation Network and PC this summer, for $15 or its equivalent.
Crystal Dynamics is also working on a full-blown Tomb Raider sequel, it’s suspected.