Nintendo: We can’t make games like BioShock

Over the years, Nintendo has created more than its fair share of gaming legends, from Mario to Donkey Kong to Zelda, but when it comes to crafting more adult-oriented icons, they’re out of luck. The Legend of Zelda: Twilight Princess and Metroid Prime 3: Corruption were nice nods to hardcore gamers weened on all things Nintendo, but both were T-rated games. Nintendo has never made and will likely never make an M-rated game, which means the Wii will always need third-party support in order to draw, in however diminished a capacity, gamers looking for more mature fare, a fact that Nintendo of America boss Reggie Fils-Aime readily admits.

“The fact of the matter is we know we create great content for younger consumers,” said Fils-Aime in an interview with IndustryGamers. “We know we’ve got great content for more casual players, and we want fantastic content for that more active player who loves Metroid or Zelda but maybe also wants something like a BioShock 2 to play as well.”

“And we also recognize that we don’t create that type of content ourselves. We’re not good at it and it’s not a key focus area. So we want that content on our platform, so we have to court third-party developers and encourage them to make [those games], but it also has to be financially viable for them as well.”

The fact remains that no matter how aggressive Nintendo is in its pursuit of third-party developers, the Wii will never be able to compete with the PlayStation 3 and Xbox 360 as a hardcore gaming platform. The Wii attracts casual gamers with casual games because it is a casual system. And casual is okay! It’s great to hear Nintendo hasn’t given up entirely on more mature games, as I adore the fiscal failure that is MadWorld, but if they think these kind of titles are ever going to be “financially viable” on a system where mini-games trump mutilation ten times out of ten, they’re as delusional as Andrew Ryan.