Cloud-based gaming is the future, Metal Gear Solid creator Hideo Kojima believes. The “near future”.
Talking at a recent launch event for his latest, the PSP’s Metal Gear Solid: Peace Walker, the game designer said that “in the near future, we’ll have games that don’t depend on any platform”.
“Gamers should be able to take the experience with them in their living rooms, on the go, when they travel – wherever they are and whenever they want to play,” he added. “It should be the same software and the same experience.”
Sony Computer Entertainment Japan president Hiroshi Kawano, also at the event, responded to Kojima’s words with a reportedly nervous smile.
“It’s a bold prediction,” he told reporters, adding, “We hope he continues to develop for platforms, but we deeply respect his sense of taking on a challenge.”
Both Sony and Microsoft have disagreed with the “near future” prediction in the past; the technology for streaming full capacity games is “not as close as lot of people would have you believe,” Xbox UK head Neil Thompson said earlier in the year, while Sony UK managing director Ray Maguire reckons that consoles as we know them today are “the only systems powerful enough” to deliver “the quality consumers have come to expect and that they demand”.
The people behind OnLive, however, clearly disagree — the streaming game service has been scheduled for a summer launch in the US.