Those who didn’t find much challenge and breezed through the recent Splinter Cell: Conviction demo can expect the full game to put up a bit more of a fight, Ubisoft is promising.
According to creative director Maxime Beland, the Tom Clancy-branded stealth actioner received some “tweakings” after the “nerve-wrecking” demo release and should offer a more difficult experience when played on the highest difficulty setting.
“The final game is going to be a little bit harder on ‘realistic’,” Beland told GT at a recent launch event. “We did some tweakings between when we released the demo and when we’ll release the game.”
On the other hand, those who were happy with things just the way they were can rest easy. “If you love the demo, I know you’re going to love the game,” Beland assures.
The Xbox 360 version of the long-awaited title will be out on April 13 in North America and April 15 in Europe. The PC version needs some extra time and will follow on April 27 and April 30, respectively.