Crytek CEO critical of storytelling in Uncharted 2

Few games get away from receiving virtually no negative remarks from critics, but Uncharted 2: Among Thieves was pretty damn close. However, in terms of telling a story and using narration — considered to be one of the game’s strongest points — Crytek CEO Cevat Yerli, currently making Crysis 2, feels that Uncharted 2 didn’t do “justice to the medium of game.”

“It’s another style, and I don’t want to talk down that game. It’s really great, and that’s an alternative style, but I don’t think they do justice to the medium of game,” Yerli said. “I think Mass Effect 2 is doing a better job to the game market, although it’s a completely different style to us, rather than Uncharted 2 or Modern Warfare, for that matter.”

Yerli went on to compare the storytelling methods of Crysis 2, not to another game, but to box office smash Avatar.

“Our style is still going to be fast-paced and intense, but our style is going to be about the world, much more like Avatar with Pandora. The story, the line was not interesting and we will have an interesting line, but the world was awesome. That’s what I’m much more interested in: depicting a great world.”

With Crysis 2 writer Richard Morgan criticizing Halo’s story and character methods, and now Uncharted 2 receiving some flack from the CEO, the pressure is on for Crysis 2 to perform well in that department. We’ll be able to find out how well it stacks up when the game releases in late 2010.

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