Capcom is changing its developing ways.
Last December, the company revealed their plans to shift the development of new properties ‘primarily to Japan’. That was after the not-so-impressive launch of Bionic Commando, developed by now-closed Swedish developer GRIN. It sold 700,000 copies instead of the predicted 1.5 million.
Now, after the under-performing release of Dark Void — another new property from a Western developer, Airtight Games, sold 520,000 instead of the estimated 2 million — Capcom will be cutting its losses and return to Western studios only if there are sequels or updated versions to older games to be made; an approach already used with Dead Rising 2 and the recently announced Bionic Commando Rearmed 2.
The industry is changing, which is where Capcom’s president Haruhiro Tsujimoto has placed part of the blame for these recent financial failures. These days it’s all about social gaming, downloadable titles, and new platforms like Apple’s iPad; exactly where Capcom plans to put its focus going forward.