While some people in the videogame industry believe that cutting back on PC game development is tantamount to “giving in,” Epic Games thinks that it’s just good business. Speaking in an interview, Mike Capps, the company’s president, pinpointed piracy as the main reason behind Epic’s shift from PC-only work to a more console-centric business model.
“If you walked into [Epic’s offices] six years ago, Epic was a PC company,” said Capps. ”We did one PS2 launch title, and everything else was PC. And now, people are saying ‘why do you hate the PC? You’re a console-only company’. It’s because the money’s on consoles.”
”We still do PC, we still love the PC,” he continued, “but we already saw the impact of piracy: it killed a lot of great independent developers and completely changed our business model.”