Lara Croft fights piracy with Steam DRM

In an attempt to prevent piracy, the PC version of Crystal Dynamics’ download-only Lara Croft and the Guardian of Light will make use of Steam’s digital rights management system.

Global brand manager Karl Stewart explains the choice: “Tomb Raider‘s got a huge following, when you look at Tomb Raider games in the past and how many times they’ve been pirated. I go on some BitTorrent sites and within the first 48 hours there’s like four hundred thousand downloads, it’s crazy.”

“The biggest fear we have is that people are going to be inquisitive and are going to download it.

“Given that Tomb Raider has traditionally been a single player game we have the risk of people saying, ‘I never really wanted to play the online mode, I just want to play as a single player’ You don’t have to do the leader boards, you don’t have to go online. We had to mitigate those risks by doing things like DRM.”

This goes exclusively for the US for now though, “We’ve gone down the road of implementing Steam DRM where we’ve committed to the US being an exclusive and we’re going to make a decision as to whether or not we’ll use different distribution channels.”

The game will be released on PC, Xbox 360 and PlayStation this summer, likely in July-August.