GT5 delayed because of Move, 3D?

Last year, we all thought that Sony was set to blow us away with new footage and a release date for Gran Turismo 5; we were half right. While the damage and inclusion of NASCAR was a nice teaser, fans of the series were left wanting by the lack of a release date for the long delayed entry into PlayStation’s racing franchise. With creator Kazunori Yamauchi’s recent admissions – almost a year later – that the game was only “90 percent complete,” we have to wonder what is taking so long. Apparently, the answer might just be support for the PlayStation Move and 3D.

According to a source, the reason behind the recent delays is due to Polyphony Digital’s attempts to incorporate support for the Sony motion control peripheral and the emerging 3D technology. The source is somewhat supported by the fact that Yamauchi has said in the past that “if there are display devices or peripherals that seem interesting, I’m sure we’ll work to support them.”

We think that Gran Turismo 5 could redeem its tardiness if this is the case and the technology is implemented well but, if it doesn’t, it could become a huge Duke Nukem-esque bag of fail.