“Almost all” of Sony Worldwide Studios’ developers — among them well-known names like LittleBigPlanet‘s Media Molecule, MotorStorm‘s Evolution Studios, Gran Turismo‘s Polyphony Digital, Uncharted‘s Naughty Dog and Killzone‘s Guerrilla Games — are looking into how to implement stereoscopic 3D tech into their games; so says president Shuhei Yoshida who, while speaking on PlayStation’s official website (via gi.biz), says the developed technology will then be shared.
Some of the studios named are already well known to be knee deep into the creation of 3D games, Killzone 3 being the prime example.
Best not expect too many of those old favorites to get the 3D touch though. “With regards to adding 3D technology to existing titles, it is much more difficult to do as the game engine has already been developed and in most cases the development team has moved on to new titles,” Yoshida says.
“It is always better to adopt new technology into new titles, as the content can be created with stereoscopic 3D effects in mind.”
Adding PlayStation Move functionality to already-developed titles is quite another story however: “[developers] are happy and amazed at how well PlayStation Move works and how easy it is to incorporate the technology into already fully developed game engines”.