SEGA: More complex Kinect games in a year

According to SEGA West president Mike Hayes, more of Kinect’s features should be in use by next year’s E3 and we should see more “clever and sophisticated applications” by that time. He continues by stating that those bashing Microsoft for neglecting the hardcore community with their Kinect games lineup are being a “little harsh,” as the tech is still new to everyone, even developers.

“We’re not going to be able to develop something [for the hardcore] in under a year, which is frankly what we’ve had.”

“We want to do more clever things on it – create original ways of using it, rather than just taking existing ideas and not just doing the same thing,” continues Hayes. “Having said that, of course, with the success that we’ve had with Wii, there are a lot of motion games we would like to reinvent for Move and Kinect.

“We’ve got one good idea and hopefully something will be out the back end of next year, perhaps early 2012, which we think will use the aspects of Kinect a lot more originally and in a more sophisticated way.”

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