Hold on to your Spartan helmets, Halo fans. Bungie came *this* close to making a Master Chief-starring Halo 4.
Speaking to MTV Multiplayer, Bungie community director Brian Jarrard revealed that the idea was considered during pre-production of what became Halo: Reach.
“Even before the idea to build a game based around Reach came about, a lot of other concepts were explored, up to and including a proper ‘Halo 4,’ where Master Chief was going to wake up from cryo-sleep and we were going to tell that story,” Jarrard says.
The idea was canned pretty early though, as “it just wasn’t as interesting to the team to just pick up where that left off and all the baggage that came with it.”
Jarrard continued, “I think it was a little bit liberating. Hearing the guys talk about working through the trilogy and the obligation of keeping the themes moving forward and tying them up systematically. And ODST was also kinda nice ’cause they could do something different, something separate, and it’s totally self-contained.
“I definitely think that, for Reach, a lot of the same attitude carried over. We don’t want to open up a whole bunch of doors that we’re not going to close. By the end of this, it’s all going to come to a nice, neat finish, and if people want to then go play the Halo trilogy, I think they’ll have a better understanding of what’s going on, but it’s not required at all.”