F1 2010 devs talk tracks and cars

A new developer diary-type video from Codemasters gets chatty about the tracks and cars included this fall’s F1 2010.

“Authenticity” and “details” are the words being thrown around the most, with technical consultant Anthony Davidson explaining: “There’s all these details that only a driver would know about. For instance, turn eight in Spa; I know straight away any car I have ever driven there always understeers and it’s knowing that kind of detail as a driver that you can get over into the game. The circuits feel really spot on.” Spiffy stuff.

The game’s out this September for PC, Xbox 360 and PlayStation 3.

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