Those notes, concepts, and plans for sequel-isation will be going to waste; Sega will not be publishing a sequel to Alpha Protocol.
The Obsidian-developed spy RPG’s lousy sales have prompted Sega West president Mike Hayes to reveal that, despite a “brilliant” concept, the doings of agent Michael Thornton will not be revisited.
“Let’s speak very commercially; the game hasn’t sold what we’ve expected,” he told CVG, “therefore we won’t be doing a sequel.”
Going by numbers VGChartz has collected, the game has sold just over 240,000 copies worldwide across the Xbox 360 and PlayStation 3 (PC numbers not available) in the roughly 40 days it’s been available.
“The concept was brilliant, though,” Hayes continues. “You know this whole thing with Metacritic where you have to be in the high 70s to mid-80s minimum [to have any success] – well, with RPGs you have got to be in the late 80s.”
“Whilst we had a good game, I don’t think we had a game that had enough to get us to that upper echelon and I think that was the issue. Again, the amount you need to invest to get there is so large because RPGs are naturally big projects.”
“We’ve decided we won’t do a sequel.”