Sony developers involved in new PlayStation design

Early in its life cycle, perhaps the biggest complaint that was lobbed at the PlayStation 3 was that its architecture was hard to figure out, which in turn meant lower quality third-party games almost by default. It’s an issue that has since been overcome — most notably by Sony’s first-party studios like Uncharted and God of War developers Naughty Dog and Sony Santa Monica. Next time around however, the company intends to hit the ground running.

According to SCE Worldwide Studios boss Shuhei Yoshida, the company has involved its game developers in the design of their next console hardware.

“When Ken Kutaragi moved on and Kaz Harai became the president of SCE, the first thing Kaz said was, ‘get World Wide Studios in on hardware development’,” the executive has told Develop, explaining that Hirai “wanted developers in meetings at the very beginning of concepting new hardware” and that he “demanded” the SCE people talk to developers.

Whether this is confirmation of a PlayStation 4 or a PSP 2 — or both — is unclear; Yoshida’a words apply to “some future platform related activities.”

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