Platinum’s Vanquish has a casual side

By now you probably know that Vanquish is another action game from publisher Sega and developer Platinum Games. After bringing us MadWorld and Bayonetta, Platinum is going for a more twitchy, futuristic feel with Vanquish. Saying that the game is chock full of action is quite the understatement. That much action might even be too much to handle for more novice gamers; the very reason why Platinum is introducing “Casual Auto” mode.

Similar to Bayonetta’s “easy automatic” option, Casual Auto should take away the intimidation factor that playing such an intense action game might present. However, according to the game’s director, Shinji Mikami, that won’t stop Casual Auto from being “surprisingly fun.”

“Once you get your target on the enemy, the rest is easy as pie,” says Mikami, “I’m sure saying it that way makes it sound totally uninteresting, but when you actually give it a shot, the tempo it gives the game play will make you jump up and say, ‘Woohoo!'”

That’s very convincing, since I’m usually having a good deal of fun whenever I’m saying “Woohoo!” There’s a pretty strong correlation between fun and “Woohoo!”

Regardless, this is a pretty smart move by Platinum Games. In today’s videogame environment, the name of the game is accessibility, so why not do something simple to make the game more accessible? It can’t hurt. Just in case you did think it would hurt, Platinum is also offering “God Hard” difficulty which should feature less “Woohoo!” and more pounding your head against the wall. That’s more like it.

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