The only games to make use of id Tech 5 will be ones published by Bethesda Softworks; initially planned for third-party licensing, Bethesda parent Zenimax’s 2009 acquisition of id Software effectively flipped the switch on sharing the tech, it turns out.
Speaking at QuakeCon, id CEO Todd Hollenshead revealed that the Rage-fueling game engine will not be licensed to external parties unless the game it powers is published by mothership Bethesda.
“It’s going to be used within ZeniMax, so we’re not going to license it to external parties,” Hollenshead told EG today.
“It’s like, look, this is a competitive advantage and we want to keep it within games we publish – not necessarily exclusively to id or id titles, but if you’re going to make a game with id Tech 5 then it needs to be published by Bethesda, which I think is a fair thing.”
For those developers that do get the green light however, id’s all in; nothing will be withheld.