Next to Battlefield 1943, Battlefield: Bad Company 2, Medal of Honor and Battlefield 3, DICE has been developing another — perhaps somewhat unlikely to those not aware of their racing history — game in recent times: Criterion’s upcoming Need for Speed Hot Pursuit.
According to Criterion’s senior engineer Alex Fry, the Swedish FPS gurus gave the studio a hand with the design of the racer’s gameworld. As he explains: “We designed the world here, handling guys and the world artists worked together to make sure the game world drives well and feels right. Once we finessed that and locked all the roads down, [art director Henry LaBounta] set out the art style and how this game was going to look. Then we built in core locations… this is going to be seaside, this is going to be the mountain range, we wanted a bridge here… we mapped out the rough lay of the land and then DICE with our art director went in and turned it into something beautiful.”
According to Fry, DICE is considered to be more than outsourcers; “…they’re definitely working with us on this one.”
Hot Pursuit‘s out this fall.