Previous Ghost Recon games’ at-times-problematic AI squad mates, or “a bunch of idiots” as Ghost Recon: Future Soldier producer Justin Drust puts it, will be much improved upon in next year’s entry.
The developers heard the complaints, Drust told Xbox World 360 in a recent interview, and acknowledges that there were moments in past games where the player’s squad “just kinda get in front of you and block your shot.” No more.
Players will still be able to manipulate and micromanage their team members in Future Soldier, he explains, but “they’re not going to be mindless AI that sits behind you anymore” if left on their own. “We wanted to really improve that.”
The shooter’s expected early next year.