EA and Spielberg’s Project LMNO officially cancelled

Despite several reports for two years from publisher giant EA that Project LMNO was in development, the project has now seen its official cancellation. The second game to be created in a joint effort between EA and legendary director Steven Spielberg was to bring “Spielbergness” to believable AI characters and the ability to “build your own fun games and structures or turn the same Wii remote into a destructive tool to bring them crashing down.”¬†However, at this point and with all the cards on the table, failed doesn’t quite say it.

“I don’t know exactly what was the thing that made it fall apart,” said former EA developer Jake Kazdal on the latest 8-4 Play podcast. “I’m sure anybody you ask is gonna tell you something a little bit different, but it didn’t end up ever taking off.”

He added that “there was some rival game stuff that may or may not have come out of EA that was basically the same thing minus some of the stuff we were doing. There was just a lot of politics.”

Despite the cancellation, representatives clarified that “EA maintains its relationship with Steven Spielberg.”

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