We hate to be the bearer of bad news, but if we are to report the awesome side of games, then we are equally obliged to report about the creators of said awesome when they’re struggling to stay alive in this business.
n-Space has been hit by layoffs. You would think that the developer currently working on high-profile games such as Call of Duty: Black Ops and Goldeneye 007 for the Wii would be the unlikeliest of candidates to face these hard financial times, but they are and time has caught up with the studio. However, that light at the end of the tunnel is still shining according to a recent blog post by founder Dan O’Leary who describes the studio as being “down, but definitely not out.”
“n-Space is shipping 7 titles this year (plus an iOS game we’ll be announcing next week), 5 of which were approved in September. This is quite an achievement for a studio of our size (approx 90 at that time), but it also creates a real challenge from a business development point of view,” said O’Leary, who then went on to describe the reason this situation arose; “Last week it looked as though all that hard work would finally pay off, with one deal “done” and several more soon to follow. Then, with a last minute change of heart from the licensor, that deal was dead. When the week ended without commitments from other publishers to offset this setback, I was forced to take drastic action.”
We hope the studio gets back on its feet sooner rather than later.