Ever had any burning questions on why some popular characters like Phoenix Wright and Ghost Rider were left out of Marvel vs. Capcom 3 while wildcard characters such as M.O.D.O.K. were included? Ever wondered why launching an opponent is committed to a single button? Or how the team managed to implement a fighting style for non-combating characters like Trish from the Devil May Cry games? Producer Ryota Niitsuma answers all these questions and more in an interview with CapcomEuro.
The video below is a bit long, about 8 minutes in tow, but there’s a wealth of insight into the process of resurrecting a series that’s been dormant for 10 years and then some.