Fallout: New Vegas console versions patched “very soon,” PC gets another update

The Fallout: New Vegas PC patch that brought “quest and scripting fixes” is on its way to consoles. While still withholding the details, the developers have confirmed via Bethesda’s official forums that the update — said to be 200+ fixes strong — should arrive on the Xbox 360 and PlayStation 3 “very soon”; it’s currently in the “final stages of testing.”

In the meanwhile, the PC version has received a second patch, one that deals with with autosave and quicksave issues. This was done at the expense of Steam Cloud functionality, though; “It has been turned off, and we won’t turn it back on until we’re absolutely sure it will not cause any more problems. Please restart your Steam client to make sure you get the update,” it’s instructed.

And that lovely headspinning welcome? Not really a bug, it turns out. “During our launch day, there was a brief window where Steam was pushing out corrupt or incorrect files. In the event that a user wound up with a corrupt meshes.bsa file, they would get that error. It was easily (and instantly) corrected by simply re-validating your files with Steam.”

Finally, the developer assures it has its ear to the ground when it comes to future bug stomping: “We want everyone to know that we are monitoring the forums and cataloging every single issue we see reported. We’re reading forum posts, we’re checking Twitter, and we’re reading Facebook comments. We aren’t able to reply to most threads, but we’re listening. If we see an issue, we have people here trying to reproduce it so we can fix it.”

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