As newly appointed head of Rare, Scott Henson has already made a clear statement despite his brief time at his new position; Rare will now focus on creating experiences for the “rich canvas” that is Kinect.
When interviewed about his move from Microsoft to Rare, Henson shared that “Kinect will be the main focus for Rare going forwards as it’s a very rich canvas,” adding that the experience has the potential to “touch millions of people,” which is ironic since that’s the one thing you can’t do with Kinect.
Nevertheless, Henson wants Rare to be the main innovative developer for Microsoft’s motion sensing tech, saying “they have great vision, they are very creative and they take big bold risks to create groundbreaking experiences.” He added that not only does he want to ” explore the boundaries of controller-free gaming,” but also have Rare “push those boundaries, continue to use Kinect as the basis for innovation.”
The studio will not become Kinect-only though: “I’m not suggesting it’s going to be exclusive, but it will be the centrepiece of our strategy for sure, because there is a lot of opportunity there.”
But all of that is just a vague comparison to Henson’s main vision; bringing the entire family together.
“I have a personal passion for bringing every one of my family members into the gaming fold – literally everyone. Over the next couple of years I’d like to look at every single family member and hear that they’ve had a great time playing Xbox 360 with Kinect and I want them all to say yes. I want to look back and see the millions of new gamers I’ve bought into the fold as a result.”