Finnish developer Remedy is hiring; not a newsworthy bit by itself, but when the Alan Wake studio desires the assistance of someone with “experience on motion-control technology (e.g. Kinect),” an eyebrow raises.
The company’s looking for a lead programmer with said skills to give a hand on the “next iteration” of the Alan Wake game engine that’s being used for a “AAA console project.”
Remedy’s currently expected to be working on a sequel to the psychological action thriller, which the studio has said on a number of occasions it wants to do; the team “don’t see any reason why we wouldn’t continue with Microsoft with a full-blown sequel for Alan Wake,” Oskari Häkkinen, the franchise development head, has said. “We definitely want to do it. We have great ideas for it.”
The question is, just how could the motion sensor be utilized in such a game?