Double Fine are a bold developer that aren’t afraid to come up with unique, interesting ideas for their games. Their concepts are usually so niche that it’s a wonder any publisher is brave enough to take them on board. Still, we haven’t seen their three most recent projects (Brütal Legend, Costume Quest and Stacking) show up on PC, a decision that creative director Tim Schafer has put down to the publishers.
He wrote on the dev’s site: “As a developer we do not have final say in the sku plan for our games. That is the decision of the person investing the money, i.e. the publisher.” Those publishers being THQ and EA.
“We have much of the technology in place to produce PC versions of all these games, but there is still some more work required to make them shippable and that costs money. So far, our publishers have not elected to fund that work. Not because they hate PC Gamers, but because they don’t see enough financial reward.”
Schafer was quick to point out that this didn’t mean these publishers hated the PC, just didn’t find it super-profitable. Will we ever seen Double Fine come to PC though? “If we ever get super stinking rich here, with enough money to fund PC versions of our games, then we will go back and make them ourselves!”